SPEZIAL!

(Bilder-Archiv/Daily Pics Teil 8)

 

Da es sehr viele Bilder sind, sind diese in verschiedenen Teilen aufgeteilt. Um die neusten Bilder zu sehen müsst ihr auf den letzten Teil klicken.

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Teil 8

 

Hier seht ihr Teil 8 der Daily Pics

 

20 Oktober 2014

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Pic of the day. Here's the settings menu for Rules. Comical pictures appear on the left when you go through the options, so I'll briefly introduce them.

 

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Going clockwise from the top-left corner, here are the pictures that appear for Rules, Time Limit, Custom Fighters, Stage Choice, Damage Ratio, and Handicap.

 

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In the Wii U version, you can customize additional rules from the beginning of the game. Here are the pictures displayed for Stock Time Limit, Team Attack, Pause Function, SD Penalty, Damage Display, and Score Display. You can almost hear Fox's cry in the picture displayed for SD Penalty settings.

 

21 Oktober 2014

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Pic of the day. The trophies from the Xenoblade series can be found mostly in the Wii U version. Here's Melia looking the other way.

 

22 Oktober 2014

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Pic of the day. Here's what's happening behind the scenes in one of the secret fighter's shooting moves. The object being held is called an NES Zapper. This is an accessory which was released for the NES outside of Japan. Now, this image is edited, but it's a scene from the secret fighter's reveal video.

 

23 Oktober 2014

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Pic of the day. The giant screen in the Boxing Ring stage for Wii U reenacts the multiscreen effect seen in the arcade version of Punch-Out!! Looks like their aliases are displayed on the screen too. By the way, today, October 23rd at 3 PM PST (October 23rd 11 PM UK time, October 24th 9 AM Sydney Time, we are streaming "Super Smash Bros. for Wii U: 50-Fact Extravaganza" (“Super Smash Bros. for Wii U: 50 Must-See Things”). You can watch the stream from the links below when it starts. For Americas: http://www.nintendo.com/nintendo-direct/10-23-2014/ For Europe: http://www.nintendo.co.uk/Misc-/Nintendo-Direct/Latest-Nintendo-Direct/Nintendo-Direct-698557.html For Oceania: http://www.nintendo.com.au/nintendodirect

 

24 Oktober 2014

"Super Smash Bros. for Wii U: 50-Fact Extravaganza" (“Super Smash Bros. for Wii U: 50 Must-See Things”) is out now!! If you missed it, watch it from the links below.

 

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Pic of the day. At long last, the Wii U version supports eight-player multiplayer!! It gets pretty hectic watching eight people duke it out at once. For more details, check out "Super Smash Bros. for Wii U: 50-Fact Extravaganza" (“Super Smash Bros. for Wii U: 50 Must-See Things”). For Americas: https://www.youtube.com/watch?v=j0BBGzfw0pQ For Europe: http://www.nintendo.co.uk/Misc-/Nintendo-Direct/Latest-Nintendo-Direct/Nintendo-Direct-698557.html For Oceania: http://www.nintendo.com.au/nintendodirect

 

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And here's a stage prepared for a large number of fighters, Big Battlefield!! Fighters can spread out, so it should be easier battling on a stage like this.

 

27 Oktober 2014

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Pic of the day. The color variations for Shulk are all based off outfit colors of his travel companions…excluding one of them. Lucina's color variations are also based off the female characters in Fire Emblem Awakening.

 

28 Oktober 2014

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Pic of the day. Stamina-based, Mega-sized with the Bunny Hood, Back Shield with Reflect, Lightweight, Slow, Angled Smash.

 

29 Oktober 2014

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Pic of the day. Classic mode in the Wii U version is set up like a battle coliseum with multiple fighters teamed up with each other. Move your trophy and join in anywhere you want. You can see faint images of stages on the platform--the number of fighters clustered on those images indicates the number of fighters you'll face. As you can see, this feature leverages the fact that the game supports multiplayer with up to eight players.

 

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After each battle, the fighters that lost get blown away!! The fighters remaining on the field will once again team up with other fighters on the field. You can actually choose fighters you've blown away to join your team in team battles. A rival will always appear in this mode, and the longer that character survives, the stronger it will get.

 

30 Oktober 2014

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Pic of the day. "Your finger stinks!!"

 

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"It is bitter, yet tasty."

 

31 Oktober 2014

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Pic of the day. In Stage Builder, you can draw lines on your Wii U GamePad to create stages!! It might not be the easiest stage to battle on, but you can even make stages like this one. For more details on how this works, check out "Super Smash Bros. for Wii U: 50-Fact Extravaganza" (“Super Smash Bros. for Wii U: 50 Must-See Things”). For Americas: http://www.nintendo.com/nintendo-direct/10-23-2014/ For Europe: http://www.nintendo.co.uk/Misc-/Nintendo-Direct/Latest-Nintendo-Direct/Nintendo-Direct-698557.html For Oceania: http://www.nintendo.com.au/nintendodirect

 

03 November 2014

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Pic of the day. Here's the main menu of the Wii U Version. Colorful silhouettes of various fighters stream in the background. It looks sparkly.

 

04 November 2014

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Pic of the day. Here's the Fiend's Scale in Classic mode. When you raise the intensity in the 3DS version, the effects looked similar to a picture book. However, for the Wii U version, as you raise your intensity it looks like you're falling deeper into the underworld. The very bottom looks ferocious.

 

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The field in Classic mode has five different backgrounds determined by the intensity level. On low intensity, the background looks peaceful, but on high intensity, the atmosphere gets pretty intimidating.

 

05 November 2014

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Pic of the day. Jackpot Opportunity is one of the Events in single-player mode where you aim to collect 1,000 Gold to pay off your loan. This scenario uses Coin Battle rules.

 

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It's Past Your Bedtime sets up another predetermined situation for a single-player Event. In this one, Jigglypuff needs to put every fighter to sleep at the same time. There are quite a few scenarios like this that aren't simply brawls.

 

06 November 2014

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Pic of the day. Here's something we didn't even announce in "Super Smash Bros. for Wii U: 50-Fact Extravaganza"(“ Super Smash Bros. for Wii U: 50 Must-See Things”)--a stage from Yoshi's Woolly World. This stage was added and developed quite near the end of development. The surfaces are soft and cushiony.

 

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The mobiles are placed in different locations depending on the situation, and they tilt according to weight distribution. The stage also gets rearranged, so the ground may disappear temporarily during a remodel.

 

07 November 2014

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Pic of the day. Here's a new stage, Wuhu Island. Flying around Wuhu Island may remind you of the Pilot Wings stage, but this time we tour famous locations on the island.

 

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For example, here's the starting line of a power-cruising race. You may also find yourself at a mountain summit, in front of a fountain, on a suspension bridge, in a fighting arena, or riding on a boat. The stage really feels like a resort vacation.

 

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I've been so busy with developing this game that I dreamed about tropical islands every time I saw this stage. …Beaches in the summer are great, aren't they?

 

10 November 2014

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Pic of the day. Playing Classic mode with two players means you can battle the Master-type opponents together…but your opponents will also be powered up. The foe in this picture is Master Beast.

 

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The Wii U version-exclusive Master Fortress is only available in single-player mode. You'll need to attack its heartlike cores.

 

11 November 2014

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Pic of the day. In earlier Smash Bros. games, the Temple served as a prototypical large stage. Now it's remastered beautifully in HD.

 

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The one large change we made to this stage is this Hylian text. I wonder what it says? Also featured in this pic is Link in Fierce Deity colors.

 

12 November 2014

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Pic of the day. Here's another new stage!! The Mario Circuit stage is modeled after Mario Kart 8, so the course flips upside down.

 

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On the upside-down course, Shy Guys jump their karts upside-down too!! It's amazing how the course twists on this stage. Of course, the gravity for the fighters will always go downward.

 

13 November 2014

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Pic of the day. Long before the game release, we revealed new fighters with videos. The video quality of online streams is not always the best, though. Luckily, you can watch them as they were meant to be in Movies mode on the Wii U version.

 

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You can even re-watch videos that play after you clear Classic mode and Allstar mode. This is a list of videos which are unlocked when you clear certain things. They tend to be short, but you'll get a lot of information if you play them all in one sitting.

 

14 November 2014

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Pic of the day. Smash Tour is really hard to explain in words--it's tough to give out guidance tips with such limited space to type!! So I'll stop myself from saying too much--just try playing this mode three times with your friends. Smash Bros. will definitely feel even more like a party if you try this out.

 

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There are three types of game boards. If you turn on the Custom Fighters option, the fighters will be preset with custom special moves. The number on a fighter's portrait on the game board indicates which custom move set that fighter is using--this also adds to the randomness of this mode.

 

17 November 2014

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Pic of the day. "Intensify your activity by dodging a rampaging car".

 

18 November 2014

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Pic of the day. You can play co-op in all the games in Stadium mode!! In Home-run Contest, you can either work together or compete by taking turns launching Sandbag.

 

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Pic of the day. We've added Masterpieces in the Wii U version--this is where you can look back on what fighters did in the past!! You can actually play the games too.

 

19 November 2014

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Pic of the day. You can play co-op in all the games in Stadium mode!! In Home-run Contest, you can either work together or compete by taking turns launching Sandbag.

 

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Some of the Masterpieces aren't unlocked at the beginning of the game. It's impressive that there are even games from the Game Boy. Some games have different starting points, while others come loaded with save data.


20 November 2014

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Pic of the day. You'll need to link the 3DS version to the Wii U version to get them to work together. Luckily, this is easy. On the 3DS version, you simply select the Wii U option, and select the 3DS option on the Wii U version.

 

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This is what the screen looks like on the 3DS version when you link it with the Wii U version. We included this hoping that it might work as a remedy when you don't have enough controllers.

 

21 November 2014

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Pic of the day. The day has finally arrived. Super Smash Bros. for Wii U is now available in the Americas!! I hope you'll enjoy this game's many modes and play it as you see fit.

 

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Here's a look at the controls screen for the Wii U Pro Controller. We needed to match the default settings for all controllers for buttons such as L and R, but there must be players out there that want to use the ZL and ZR Buttons for shielding. You can set the controls closer to the GameCube controller if you set the B Button for standard attacks and Y for special moves. Set up your controls however you like in Controls.

 

24 November 2014

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Pic of the day. Here's a little tidbit about the song names in My Music. The tracks with a red icon are song arrangements made for this game, and the ones with the black icons are arrangements from past versions. What might be a little confusing is that some track names from Super Smash Bros. Melee are now stage names for this version. The track Corneria from Melee isn't a song that plays in Corneria in the original game, but we couldn't change the name of the track. Sorry for any confusion.

 

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We've included four versions of the Mute City music tracks. The regular Mute City track is from Melee, Ver. 2 is from Brawl and Ver. 3 was specifically arranged for the 3DS and Wii U versions. The track from the original game is in here too. This game probably has the most music tracks compared to any other game.

 

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In Sounds, you can even listen to voices of some enemies. Metal Face has as many voice variations as the fighters…He'll say something a little different when Shulk is on the field.

 

25 November 2014

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Pic of the day. The Orbital Gate, which was shown in yesterday's post, looks like a space station, as you can see in this picture. There was also a pic of the day where the fighters are going through the center gate.

 

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…By the way, this model is actually a trophy. Diorama style. The Orbital Gate Assault stage actually took a whole year to complete.

 

26 November 2014

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Pic of the day. In the Gamer stage, the stage set-up will change at random. Here's Mom appearing from an easel. You'd better stay on your toes.

 

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Mom even appears out of the TV. Sometimes she jumps out of it and walks around. It gets a little crazy. The guy in the far window is Grandpa, who acts as Mom's decoy. His wig is swaying.

 

27 November 2014

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Pic of the day. Here's a basic size of the map for Smash Tour. The card suits and star marks are check points. You'll get a full-round bonus if you pass them all, and you'll get a strength bonus if you stop on any of them.

If you look reaaally closely, you'll see that by rolling a 5, you can pass through the center of the map to the other end. This means that you'll have an advantage if you keep rolling 5s!! Trophies like Ashley's that slow down the roulette wheel may help you out here.

 

28 November 2014

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Pic of the day. Congratulations to the European region where Super Smash Bros. for Wii U was launched today!! Today's post is completely off-topic though. It's the Wrecking Crew stage. When you make the bombs explode, the shock from the explosion transfers to the walls and destroys them. When there are only two panels or less holding up a floor, the floor will crash down, making the stage change constantly.

 

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You might get stuck inside a metal barrel that falls from above. Players can attack you while you're stuck, so get yourself out by mashing buttons.

 

01 Dezember 2014

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Pic of the day. When you play Master Orders in Special Orders mode, you will need to use a certain amount of gold to buy a ticket to enter. If you win the challenge, you'll get a reward determined by the difficulty level. The challenges may sound simple, but playing them on Very Hard is quite challenging.

 

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On the other hand, the rules in Crazy Orders are very different. You'll earn one turn for every win, and each turn gets harder and harder. Some of your accumulated damage will get carried over. Crazy Hand will challenge your after 2 turns, so you'll earn your rewards if you beat him. The final battle will be an HP battle and the more accumulated damage you have, the more HP you'll have in the fight...so the trick is to be a little risky.

 

02 Dezember 2014

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Pic of the day. Two-player options were added to a wide range of modes in this game. -Classic -All-Star -Events -Home-Run Contest (up to four players) -Multi-Man Brawl (up to four players) -Target Smash!! (up to four players) -Trophy Rush -Online Team Battles Have fun with your siblings and friends.

 

03 Dezember 2014

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Pic of the day. Some characters were displayed flat in their original games, so we made some trophies flat as well. For example, flat trophies from Rhythm Heaven and WarioWare…

 

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Strike different poses when viewed from behind!! The designers made these from scratch for this game--thank you, designers. There are other trophies that may strike a completely different pose, and some may not even show their backs at all.

 

04 Dezember 2014

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Pic of the day. To train your amiibo, it's important to give them hands-on time in battles. If you play against your amiibo with the same character, you can act as its teacher and help them learn moves easier. That said, it's also important to "feed" your amiibo equipment so you can make them stronger and give them special abilities.

 

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The effects in red show when a special ability will have a negative impact, but this is not necessarily a bad thing since the equipment might raise your amiibo's overall stats. It's also important to note that there's a limit on how much you can level an amiibo no matter how much you keep feeding it. However, you can change their balance of attack, defense, and speed.

 

05 Dezember 2014

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Pic of the day. Tomorrow, Super Smash Bros. for Wii U will be released in Japan! The players in Japan had to wait a bit longer for their release, but then again, they did get the 3DS version first. We were glad to be able to release this game in the Americas just in time for Thanksgiving in the United States.

Pic of the day has continued since E3 2013, and I would like to bring this series to a close today. A total of 384 posts and roughly 500 screenshots have been posted, and there's even more screenshots if you count the ones I've posted for different regions. The origins of pic of the day was sharing one picture a day of the game in development inside the company. It started out just as a small bonus for the staff. However, once we started sharing pictures with the public, it was a much tougher process. We had to be more careful to choose appropriate pictures to post while keeping a consistant schedule regardless of how busy we got, all while some people only wanted new information from my posts. It's nice to finally be able to get one weight off of my shoulders. But, we promised to create Mewtwo as a playable character, so I can't relax too much yet. I hope you'll look forward to Mewtwo joining the battle!

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